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All posts tagged "honeycomb"


Friday, March 20, 2009

Microsoft Tweaks Honeycomb UI

Posted by Darius Wey in "Pocket PC News" @ 02:20 AM

http://arstechnica.com/microsoft/ne...oneycomb-ui.ars

"While the layout remains the same and the icons are in the exact same place, they have been enlarged and the actual honeycomb outline (hexagons around each icon) is gone. Furthermore, scrolling up or down no longer means going all the way to the top or all the way to the bottom: the second the finger leaves the screen, scrolling will stop."

You're either going to love or hate the changes made to Windows Mobile 6.5's honeycomb UI. If you've forgotten what the previous version looked like, take a gander at our screenshot thread posted back in February. Now, looking at the image above, you'll notice that the latest version no longer sports hexagonal outlines, yet the hexagonal layout remains. It's a double-edged sword, because while visual clutter has been reduced, it becomes less apparent to uninformed users that these zigzagging rows actually represent a hexagonal layout, in addition to why it was adopted, prompting them to question whether such ocular trauma is really necessary.

That aside, Microsoft has made noticeable usability and performance tweaks to Windows Mobile 6.5 on the whole. It's definitely looking smoother and shinier than ever before.


Monday, March 2, 2009

Windows Mobile 6.5's Honeycomb Layout Explained

Posted by Darius Wey in "Pocket PC Talk" @ 12:45 AM

http://www.istartedsomething.com/20...mple-ingenuity/

"Contrary to popular belief, the tip of human fingers is not squared, but in fact circle-shaped when depressed against a hard surface like a touchscreen. When you're space-constrained as you are in something like the applications menu - where there's a fine balance between how many icons can be displayed at one time and how easy it is to hit the icons, large circular hitareas makes it easier for users to touch the desired icons and avoid accidentally hitting nearby icons."

If you checked out our "Windows Mobile 6.5 Screen Shot Walk-Through" thread on the day of said OS' unveiling, you'd have a general idea of why Microsoft opted for a honeycomb layout over the conventional square grid layout. Long Zheng, over at istartedsomething.com, elaborates on this. But there are still skeptics out there, and if you're one of them, we'd love to hear from you. What aspect of the honeycomb layout do you truly dislike, and what would you prefer to see in its place?


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