Windows Phone Thoughts: Connected Multiplayer Chess Game

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Monday, March 31, 2003

Connected Multiplayer Chess Game

Posted by Andy Sjostrom in "SOFTWARE" @ 06:42 AM

http://www.microsoft.com/resources/casestudies/CaseStudy.asp?CaseStudyID=13778

Microsoft recently commissioned a developer to design and develop a chess game using Visual C# and the .NET Compact Framework. According to its specifications, the game works on all Pocket PC platforms, and also on the Windows desktop, "integrates with a third-party chess Web service, and allows both live and disconnected 2-player games". This is a great example of how Pocket PC games can combine all its built-in strength. I hope to see more games with these characterstics!

"Valentin Iliescu, an independent developer, built a highly graphical chess game for the Pocket PC platform in C# using the Microsoft .NET Compact Framework. Beyond the usual man-against-computer play, this game also facilitates remote play over the Internet against other players and against a server. The game runs on all Pocket PC platforms, and also on the Windows-based desktop. The Compact Framework's support for XML Web services allowed Valentin to make the game interact with a third-party chess Web service without knowing any of the details of the service's implementation. The strong graphics support in the Compact Framework enabled him to build an attractive user interface, easily. Valentin used the Compact Framework's sockets classes to implement two-player games over the Internet."

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